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Graeme Bruce

Business Data Journalist

UK
US
INT
Global: Can consumers change their internet browser?
US and UK: Is vinyl still cool?
Cost of admission to live events: Which markets are feeling the pinch most?
Global: Half of consumers have no idea what an NFT is
Global: How many consumers are fine with monthly software subscriptions?
UK: The growing interest in crypto among esports fans
UK: Apple brand the Buzziest it's been in years
US: Charting the rise of indie video games
Global – What’s the market size for NFTs?
Trust in how companies use personal data down across several sectors
The global popularity of Call of Duty, in one chart
Global: Which sectors make the most trustworthy ads?
What do Apple users think about virtual reality?
UK and US: Is Lego the perfect children’s gift?
How many users could the Microsoft/Activision deal bring to Xbox Game Pass?
John Madden’s impact on the video game world
LG is releasing a gaming laptop. Data shows why it’s the right time
As Omicron surges in the US, comfort in seeing live sports wanes
Gauging interest in playing Take-Two titles on mobile
How are global consumers finding new music?
US: Super Smash Bros. is the most popular fighting game
January movie releases: Which title is most likely to draw a crowd to the theater?
Doctor, vet, esports star, influencer: Dream jobs among US teens
British movie-goers without rewards memberships: Who are they and how do brands speak to them?
Tech and telco: Trends and insights round-up for 2021
Leisure and Entertainment: Trends and insights round-up for 2021
Sports: Trends and insights round-up for 2021
Gaming and esports: Trends and insights round-up for 2021
Intel’s sports sponsorships are paying off
Movie-going Brits are shelling out more cash at concession stands
Gaming’s biggest Buzz movers in the UK for November 2021
Title spotlight: Super Mario
The amusement parks creating the most Buzz among America’s parents
Global: Which markets are ripest for the gamification of exercise?
What steps do global consumers take to keep private online?
Young Americans eager to get their hands on VR handsets